Just got an email from Kill3r. Sounds like he has tightened up K3 Rathouse in some fun ways (like airstrikes in buildings now!) Check this out and see what you think....
Rat House v2 Beta 1 for Call of Duty 4 has just been released! Here are some of the changes:
[F] = Fixed [+] = Added [C] = Changed / improved
[C] Improved rocket collision [C] New teleporter fx [F] Mortar model no longer disappears when far away from it [+] Added jump boots [F] Fixed being able to go under the map with parachute [F] Scripted bullet impact fx now play the right way depending on the surface angle [+] Added sounds to those little platforms [+] Added more options for setting things like fire time, reload ect for SAMs and fighters [C] Changed various fx [C] Improved scripts (less lag ect) [C] Added various new stuff around the map [F] Airship faces correct direction all the time now [F] Airstrikes now come through the roof [+] Fighters can have a passenger on them [+] Most of the map has been triggered so if you get stuck in a wall you will be moved to the nearest spawn point [C] Bathroom sink and toilets have been clipped better [+] Added somthing which tells you which room or tunnel you're in when you enter a new area [+] Supports more gametypes - DM, TDM, HQ, SAB, SD, CTF, CTFB and HTF And a lot of other small details, tweaks and additions...
A few of us, if not all of us have had problems with the new map. Please be certain to delete the old rat house map from your machine before joining the server. This seems to make a diff although I am not sure why as the maps are named differently and should not conflict. K3 mod is a buggy beast at best so we can expect the usual imp3exe , direct x errors and so on. I am going to add the new map to our extreme server to see how it plays..
To delete any mods or maps that have been pushed to your PC here are the steps if you have WinVista or Win7. You'll navigate to the below folder:
c:\program files (or program files(x86) for 64bit) \ Activision \ Call of Duty 4 - Modern Warfare
Once in this folder click "compatibility files" toward the top of the window. This should display a hidden type folder structure. You can find any mods under the "Mods" folder and/or user map under the "usermaps" folder.
Also, I posed the question to KiLL3R about the 12 items you can collect in the map. I found some jump boots and a box of paper. Though you may be able to use these. Here is their reply:
The items don't do anything, once you collect all 12 it just says congrats, just a pointless thing I added oh and you have to collect all 12 in a single round. The jump boots and parachutes you collect at the wooden posts you can use, but the things that have that green bubbly stuff around them can't be used.
Also, I posed the question to KiLL3R about the 12 items you can collect in the map. I found some jump boots and a box of paper. Though you may be able to use these. Here is their reply:
The items don't do anything, once you collect all 12 it just says congrats, just a pointless thing I added oh and you have to collect all 12 in a single round. The jump boots and parachutes you collect at the wooden posts you can use, but the things that have that green bubbly stuff around them can't be used.